Huffy Testing
Offline 121.98.71.16:28025 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Huffy Testing?
These are the Rust Pop Watch lists that include Huffy Testing: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Huffy Testing mean?
These are the tags Huffy Testing publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Huffy Testing rank against other Rust servers?
Player hours over the last week rank Huffy Testing at #15,078, within the top – of ranked servers.
How many players are on Huffy Testing right now?
The last sighting of Huffy Testing was 43 days 18 hours ago, and it is offline now.
Server details
Is Huffy Testing online, and how reliable is it?
The server Huffy Testing is not online now; 43 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 14 September 2026.
Where is Huffy Testing located?
No region is published by Huffy Testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 121.98.71.16:28025.
Which Rust version is Huffy Testing on?
On Windows, Huffy Testing runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Huffy Testing?
The record of Huffy Testing's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 43 days 23 hours.
Rules and settings
Which map does Huffy Testing run?
Huffy Testing uses a procedural map, which the game generates.
What are the rules and settings on Huffy Testing?
Nothing in the name tells you the gather rate on Huffy Testing. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Huffy Testing?
Enter client.connect 121.98.71.16:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.