Harry LAN PvE
Offline 122.161.242.8:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Harry LAN PvE?
These Rust Pop Watch lists include Harry LAN PvE: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Harry LAN PvE mean?
These are the tags Harry LAN PvE publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Harry LAN PvE rank against other Rust servers?
Player hours over the last week rank Harry LAN PvE at #15,420, within the top – of ranked servers.
How many players are on Harry LAN PvE right now?
Offline now, Harry LAN PvE was last spotted 43 days 11 hours ago.
Server facts
Is Harry LAN PvE online, and how reliable is it?
The server Harry LAN PvE is not online now; 43 days 11 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 September 2026.
Where is Harry LAN PvE located?
There is no region from Harry LAN PvE. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 122.161.242.8:28015.
Which Rust version is Harry LAN PvE on?
On Windows, Harry LAN PvE runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Harry LAN PvE?
The record of Harry LAN PvE's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 43 days 16 hours.
Rules and settings
Which map does Harry LAN PvE run?
Harry LAN PvE uses a procedural map, which the game generates.
What are the rules and settings on Harry LAN PvE?
Nothing in the name tells you the gather rate on Harry LAN PvE. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Harry LAN PvE?
The console method: start Rust, press F1, and type client.connect 122.161.242.8:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.