Live 46,298 players 11,701 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published IRCP - Test Server Onlineright now
Celebrity profile

IRCP - Test Server

Online 122.199.5.68:28050 checked 12m ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,349top 69%
Region–no continent published · group 8, the default
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:28 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include IRCP - Test Server?

You'll find IRCP - Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on IRCP - Test Server mean?

The game's server browser picks up these tags from IRCP - Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does IRCP - Test Server rank against other Rust servers?

Player hours over the last week rank IRCP - Test Server at #15,349, within the top 69% of ranked servers.

How many players are on IRCP - Test Server right now?

IRCP - Test Server is holding 0 players, with 10 slots in total. It has averaged 0 players over the last seven days.

Server details

Is IRCP - Test Server online, and how reliable is it?

As of now, IRCP - Test Server is online. The uptime figure suggests it restarted roughly 4 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 85, a 51% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does IRCP - Test Server run smoothly?

Average server fps for the last 48 hours was 56, and it never went below 47. The world carried as many as 17,405 entities, including buildings and deployables. Up to 1,547 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is IRCP - Test Server located?

There is no region from IRCP - Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 122.199.5.68:28050.

Which Rust version is IRCP - Test Server on?

On Windows, IRCP - Test Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on IRCP - Test Server when wipe day comes around?

The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on IRCP - Test Server?

IRCP - Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 4 days 13 hours.

Map and rules

Which map does IRCP - Test Server run?

The procedural map on IRCP - Test Server measures 2,000 and comes from the game with seed 1586544950. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on IRCP - Test Server?

Nothing in the name tells you the gather rate on IRCP - Test Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Join up

How do I join IRCP - Test Server?

The console method: start Rust, press F1, and type client.connect 122.199.5.68:28050. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.