RetroPVE Flooded Playtest
Offline 123.50.149.73:28017 checked 4h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:00 UTC11d ago | 4 | – | running | 0 |
| Sat 17 Oct, 05:45 UTC11d ago | 4 | – | 0.3 days | 1 |
| Fri 16 Oct, 16:50 UTC12d ago | 4 | – | 0.5 days | 1 |
| Fri 16 Oct, 04:15 UTC12d ago | 3 | – | 0.5 days | 0 |
| Thu 15 Oct, 04:48 UTC13d ago | 3 | – | 1 days | 0 |
| Wed 14 Oct, 15:32 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 02:55 UTC14d ago | 3 | – | 0.5 days | 0 |
| Tue 13 Oct, 15:43 UTC15d ago | 3 | – | 0.5 days | 2 |
| Tue 13 Oct, 03:21 UTC15d ago | 6 | – | 0.5 days | 0 |
| Mon 12 Oct, 03:30 UTC16d ago | 6 | – | 1 days | 2 |
| Sun 11 Oct, 07:42 UTC17d ago | 4 | – | 0.8 days | 0 |
| Sat 10 Oct, 02:20 UTC18d ago | 4 | – | 1.2 days | 1 |
| Mon 5 Oct, 08:21 UTC23d ago | 1 | – | 4.7 days | 1 |
| Sun 4 Oct, 21:33 UTC24d ago | 1 | – | 0.5 days | 0 |
| Sun 4 Oct, 07:41 UTC24d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RetroPVE Flooded Playtest?
These are the Rust Pop Watch lists that include RetroPVE Flooded Playtest: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RetroPVE Flooded Playtest mean?
For the server browser, RetroPVE Flooded Playtest lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RetroPVE Flooded Playtest rank against other Rust servers?
The last seven days of player hours place RetroPVE Flooded Playtest at #11,138, in the top 50% of all ranked servers.
How many players are on RetroPVE Flooded Playtest right now?
Offline now, RetroPVE Flooded Playtest was last spotted 4 hours ago. Averaging 0 players across seven days, it topped out at 2.
Server facts
Is RetroPVE Flooded Playtest online, and how reliable is it?
Down at the moment: RetroPVE Flooded Playtest was last seen 4 hours ago. The last 7 full days saw uptime of 86%, with 144 out of 168 hours online. Rust Pop Watch's first record of it is 4 October 2026.
Where is RetroPVE Flooded Playtest located?
There is no region from RetroPVE Flooded Playtest. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 123.50.149.73:28017.
Which Rust version is RetroPVE Flooded Playtest on?
Rust network protocol 2635 and build 167781 is the version RetroPVE Flooded Playtest runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on RetroPVE Flooded Playtest when wipe day comes around?
The average busiest crowd over recent wipes was 4 players. 18 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RetroPVE Flooded Playtest?
There is no next wipe to predict on RetroPVE Flooded Playtest, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 11 days 12 hours is when the present world was made.
Map and rules
What are the rules and settings on RetroPVE Flooded Playtest?
Nothing in the name tells you the gather rate on RetroPVE Flooded Playtest. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join RetroPVE Flooded Playtest?
The console method: start Rust, press F1, and type client.connect 123.50.149.73:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting.