Live 47,661 players 11,718 servers online 101 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RetroPVE Flooded Playtest Off dutyoffline
Celebrity profile

RetroPVE Flooded Playtest

Offline 123.50.149.73:28017 checked 4h ago

moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak 2
Rank#11,138top 50%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123401:0009:0018:0002:0011:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:00 UTC11d ago 4 – running 0
Sat 17 Oct, 05:45 UTC11d ago 4 – 0.3 days 1
Fri 16 Oct, 16:50 UTC12d ago 4 – 0.5 days 1
Fri 16 Oct, 04:15 UTC12d ago 3 – 0.5 days 0
Thu 15 Oct, 04:48 UTC13d ago 3 – 1 days 0
Wed 14 Oct, 15:32 UTC14d ago 1 – 0.6 days 0
Wed 14 Oct, 02:55 UTC14d ago 3 – 0.5 days 0
Tue 13 Oct, 15:43 UTC15d ago 3 – 0.5 days 2
Tue 13 Oct, 03:21 UTC15d ago 6 – 0.5 days 0
Mon 12 Oct, 03:30 UTC16d ago 6 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RetroPVE Flooded Playtest?

These are the Rust Pop Watch lists that include RetroPVE Flooded Playtest: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RetroPVE Flooded Playtest mean?

For the server browser, RetroPVE Flooded Playtest lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does RetroPVE Flooded Playtest rank against other Rust servers?

The last seven days of player hours place RetroPVE Flooded Playtest at #11,138, in the top 50% of all ranked servers.

How many players are on RetroPVE Flooded Playtest right now?

Offline now, RetroPVE Flooded Playtest was last spotted 4 hours ago. Averaging 0 players across seven days, it topped out at 2.

Server facts

Is RetroPVE Flooded Playtest online, and how reliable is it?

Down at the moment: RetroPVE Flooded Playtest was last seen 4 hours ago. The last 7 full days saw uptime of 86%, with 144 out of 168 hours online. Rust Pop Watch's first record of it is 4 October 2026.

Where is RetroPVE Flooded Playtest located?

There is no region from RetroPVE Flooded Playtest. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 123.50.149.73:28017.

Which Rust version is RetroPVE Flooded Playtest on?

Rust network protocol 2635 and build 167781 is the version RetroPVE Flooded Playtest runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on RetroPVE Flooded Playtest when wipe day comes around?

The average busiest crowd over recent wipes was 4 players. 18 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on RetroPVE Flooded Playtest?

There is no next wipe to predict on RetroPVE Flooded Playtest, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 11 days 12 hours is when the present world was made.

Map and rules

What are the rules and settings on RetroPVE Flooded Playtest?

Nothing in the name tells you the gather rate on RetroPVE Flooded Playtest. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join RetroPVE Flooded Playtest?

The console method: start Rust, press F1, and type client.connect 123.50.149.73:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs167781
Build It's on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.