NDA_DEV
Offline 123.51.31.246:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include NDA_DEV?
These Rust Pop Watch lists include NDA_DEV: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on NDA_DEV mean?
For the server browser, NDA_DEV lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does NDA_DEV rank against other Rust servers?
The last seven days of player hours place NDA_DEV at #12,441, in the top 56% of all ranked servers.
How many players are on NDA_DEV right now?
The last sighting of NDA_DEV was 6 days 4 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is NDA_DEV online, and how reliable is it?
The server NDA_DEV is not online now; 6 days 4 hours have passed since it was last seen. It was up 2% of the time over the last 7 full days, 3 of 168 hours in total. The first time Rust Pop Watch saw it was 2 October 2026.
Where is NDA_DEV located?
No region is published by NDA_DEV. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 123.51.31.246:28015.
Which Rust version is NDA_DEV on?
On Windows, NDA_DEV runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on NDA_DEV?
Too few wipes are on record for NDA_DEV to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 2 hours.
The rules
Which map does NDA_DEV run?
NDA_DEV uses a procedural map, which the game generates.
What are the rules and settings on NDA_DEV?
No gather rate appears in the name of NDA_DEV. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join NDA_DEV?
The console method: start Rust, press F1, and type client.connect 123.51.31.246:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.