My Zombie Server
Offline 124.120.232.60:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Zombie Server?
You'll find My Zombie Server on the following Rust Pop Watch lists: Modded Rust servers, live and Rust zombie servers, by the numbers. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Zombie Server mean?
The game's server browser picks up these tags from My Zombie Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): It's on game build 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does My Zombie Server rank against other Rust servers?
Player hours over the last week rank My Zombie Server at #15,526, within the top – of ranked servers.
How many players are on My Zombie Server right now?
The last sighting of My Zombie Server was 38 days 12 hours ago, and it is offline now.
Server details
Is My Zombie Server online, and how reliable is it?
Down at the moment: My Zombie Server was last seen 38 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 20 September 2026.
Where is My Zombie Server located?
No region is published by My Zombie Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 124.120.232.60:28015.
Which Rust version is My Zombie Server on?
On Windows, My Zombie Server runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on My Zombie Server?
My Zombie Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 51 days 18 hours.
The rules
Which map does My Zombie Server run?
My Zombie Server uses a procedural map, which the game generates.
What are the rules and settings on My Zombie Server?
Nothing in the name tells you the gather rate on My Zombie Server. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join My Zombie Server?
The console method: start Rust, press F1, and type client.connect 124.120.232.60:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.