TestServer
Offline 124.170.92.249:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:20 UTC5d ago | 1 | – | running | 1 |
| Sun 18 Oct, 12:50 UTC9d ago | 1 | – | 4.6 days | 0 |
| Tue 6 Oct, 13:06 UTC21d ago | 1 | – | 12 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestServer?
These Rust Pop Watch lists include TestServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TestServer mean?
The game's server browser picks up these tags from TestServer: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts32 (Group limit): No team can exceed 32 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #11,859, in the top 53% of all ranked servers.
How many players are on TestServer right now?
The last sighting of TestServer was 5 days 5 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server facts
Is TestServer online, and how reliable is it?
The server TestServer is not online now; 5 days 5 hours have passed since it was last seen. The last 7 full days saw uptime of 2%, with 3 out of 168 hours online. It came to Rust Pop Watch's attention on 6 October 2026.
Where is TestServer located?
There is no region from TestServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 124.170.92.249:28015.
Which Rust version is TestServer on?
Rust network protocol 2635 and build 168909 is the version TestServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on TestServer when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on TestServer?
There is no next wipe to predict on TestServer, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 5 days 6 hours.
The rules
What are the rules and settings on TestServer?
Nothing in the name tells you the gather rate on TestServer. A group holds at most 32 players. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join TestServer?
Enter client.connect 124.170.92.249:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.