Live 67,607 players 11,711 servers online 106 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published my5local Off dutyoffline
Celebrity profile

my5local

Offline 124.209.153.233:28015 checked 1d ago

moddedoxide
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Vital stats

Players now 1/ 5 slots 20% full
7-day average1peak 1
Rank#6,541top 29%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75113:0015:0017:0006:0008:0010:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:17 UTC1d ago – – running 1
Sun 25 Oct, 13:26 UTC2d ago 1 – 1.7 days 0
Wed 21 Oct, 08:55 UTC7d ago 1 held half 4.2 days 0
Mon 12 Oct, 10:12 UTC16d ago 1 held half 8.9 days 1
Sat 10 Oct, 05:59 UTC18d ago 1 held half 2.2 days 1
Fri 9 Oct, 20:59 UTC18d ago 1 – 0.4 days 0
Wed 7 Oct, 13:47 UTC20d ago 1 held half 2.3 days 1
Mon 5 Oct, 21:02 UTC22d ago 1 – 1.7 days 1
Sat 3 Oct, 03:54 UTC25d ago 1 held half 2.7 days 1
Fri 2 Oct, 18:31 UTC25d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include my5local?

These are the Rust Pop Watch lists that include my5local: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on my5local mean?

For the server browser, my5local lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does my5local rank against other Rust servers?

Player hours over the last week rank my5local at #6,541, within the top 29% of ranked servers.

How many players are on my5local right now?

my5local went quiet 25 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 1 players.

Server details

Is my5local online, and how reliable is it?

Down at the moment: my5local was last seen 25 hours ago. Out of 168 hours in the last 7 full days, it was online for 36, a 21% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Where is my5local located?

There is no region from my5local. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 124.209.153.233:28015.

Which Rust version is my5local on?

Rust network protocol 2635 and build 168909 is the version my5local runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What happens on my5local when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 27 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on my5local?

There is no next wipe to predict on my5local, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 hours.

Map and rules

Which map does my5local run?

my5local uses a procedural map, which the game generates.

What are the rules and settings on my5local?

Nothing in the name tells you the gather rate on my5local. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join my5local?

Enter client.connect 124.209.153.233:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp5
Max players There are 5 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.