Live 103,453 players 11,891 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published gitsync-oxide Off dutyoffline
Celebrity profile

gitsync-oxide

Offline 125.236.230.198:29015 checked 4d ago

moddedoxide
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Vital stats

Players now 0/ 2 slots 0% full
7-day average0peak –
Rank#15,289top 69%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include gitsync-oxide?

These Rust Pop Watch lists include gitsync-oxide: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on gitsync-oxide mean?

These are the tags gitsync-oxide publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does gitsync-oxide rank against other Rust servers?

A seven-day player-hours placing of #15,289 puts gitsync-oxide in the top 69% of all ranked servers.

How many players are on gitsync-oxide right now?

gitsync-oxide went quiet 4 days 14 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.

Server details

Is gitsync-oxide online, and how reliable is it?

The server gitsync-oxide is not online now; 4 days 14 hours have passed since it was last seen. It was up 1% of the time over the last 7 full days, 2 of 168 hours in total. It came to Rust Pop Watch's attention on 4 October 2026.

Where is gitsync-oxide located?

No region is published by gitsync-oxide. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 125.236.230.198:29015.

Which Rust version is gitsync-oxide on?

Rust network protocol 2634 and build 166652 is the version gitsync-oxide runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on gitsync-oxide?

Too few wipes are on record for gitsync-oxide to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 25 days 20 hours is when the present world was made.

Rules and settings

Which map does gitsync-oxide run?

gitsync-oxide uses a procedural map, which the game generates.

What are the rules and settings on gitsync-oxide?

The name of gitsync-oxide says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join gitsync-oxide?

Enter client.connect 125.236.230.198:29015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players There are 2 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build It's on game build 166652.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.