DuckGang
Online 128.0.114.99:10600 checked 14m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DuckGang?
You'll find DuckGang on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DuckGang mean?
For the server browser, DuckGang lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does DuckGang rank against other Rust servers?
A seven-day player-hours placing of #15,335 puts DuckGang in the top 69% of all ranked servers.
How many players are on DuckGang right now?
The current tally at DuckGang: 0 players across 50 slots. The seven-day average sits at 0 players.
About the server
Is DuckGang online, and how reliable is it?
DuckGang is live at the moment. About 9 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 7 October 2026.
Does DuckGang run smoothly?
The 48-hour average was 10 server fps, with a low of 5. The world carried as many as 15,446 entities, including buildings and deployables. Up to 1,054 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is DuckGang located?
No region is published by DuckGang. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 128.0.114.99:10600.
Which Rust version is DuckGang on?
Rust network protocol 2635 and build 168909 is the version DuckGang runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on DuckGang?
DuckGang's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 27 days 20 hours.
Map and rules
Which map does DuckGang run?
Generated by the game with seed 6738, the map on DuckGang is procedural and 2,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on DuckGang?
Nothing in the name tells you the gather rate on DuckGang. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join DuckGang?
Enter client.connect 128.0.114.99:10600 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
