Zed_Skipper
Offline 13.50.4.105:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Zed_Skipper?
These are the Rust Pop Watch lists that include Zed_Skipper: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Zed_Skipper mean?
The game's server browser picks up these tags from Zed_Skipper: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Zed_Skipper rank against other Rust servers?
The last seven days of player hours place Zed_Skipper at #15,567, in the top 65% of all ranked servers.
How many players are on Zed_Skipper right now?
The last sighting of Zed_Skipper was 30 days 1 hours ago, and it is offline now.
Server facts
Is Zed_Skipper online, and how reliable is it?
Down at the moment: Zed_Skipper was last seen 30 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 28 September 2026.
Where is Zed_Skipper located?
No region is published by Zed_Skipper. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 13.50.4.105:28015.
Which Rust version is Zed_Skipper on?
On Windows, Zed_Skipper runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Zed_Skipper?
Too few wipes are on record for Zed_Skipper to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 39 days 8 hours.
Rules and settings
Which map does Zed_Skipper run?
The map on Zed_Skipper is procedural, made by the game.
What are the rules and settings on Zed_Skipper?
The name of Zed_Skipper says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Zed_Skipper?
Enter client.connect 13.50.4.105:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.