SlotJP Local Test
Offline 133.149.217.144:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include SlotJP Local Test?
These Rust Pop Watch lists include SlotJP Local Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on SlotJP Local Test mean?
These are the tags SlotJP Local Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): There are 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does SlotJP Local Test rank against other Rust servers?
A seven-day player-hours placing of #6,170 puts SlotJP Local Test in the top 28% of all ranked servers.
How many players are on SlotJP Local Test right now?
The last sighting of SlotJP Local Test was 43 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.
Server details
Is SlotJP Local Test online, and how reliable is it?
SlotJP Local Test shows as offline, last spotted 43 hours ago. It was up 50% of the time over the last 2 full days, 24 of 48 hours in total. The first time Rust Pop Watch saw it was 25 October 2026.
Where is SlotJP Local Test located?
No region is published by SlotJP Local Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 133.149.217.144:28015.
Which Rust version is SlotJP Local Test on?
On Windows, SlotJP Local Test runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on SlotJP Local Test?
Too few wipes are on record for SlotJP Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 2 days 23 hours is when the present world was made.
Rules and settings
Which map does SlotJP Local Test run?
A procedural map is what SlotJP Local Test runs, generated by the game.
What are the rules and settings on SlotJP Local Test?
Nothing in the name tells you the gather rate on SlotJP Local Test. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join SlotJP Local Test?
The console method: start Rust, press F1, and type client.connect 133.149.217.144:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.