Live 34,939 players 11,686 servers online 97 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [Local] Build & Practice Server Off dutyoffline
Celebrity profile

[Local] Build & Practice Server

Offline 133.201.143.224:28015 checked 24d ago

Get on the guest list

Vital stats

Players now 1/ 1 slots 100% full
7-day average0peak –
Rank#13,890top 61%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW27d ago 1 – running 0
Thu 17 Sep, 10:05 UTC41d ago 1 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [Local] Build & Practice Server?

You'll find [Local] Build & Practice Server on the following Rust Pop Watch lists: Build and creative servers, live and Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on [Local] Build & Practice Server mean?

These are the tags [Local] Build & Practice Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does [Local] Build & Practice Server rank against other Rust servers?

The last seven days of player hours place [Local] Build & Practice Server at #13,890, in the top 61% of all ranked servers.

How many players are on [Local] Build & Practice Server right now?

The last sighting of [Local] Build & Practice Server was 24 days 19 hours ago, and it is offline now.

Server details

Is [Local] Build & Practice Server online, and how reliable is it?

Down at the moment: [Local] Build & Practice Server was last seen 24 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 17 September 2026.

Where is [Local] Build & Practice Server located?

There is no region from [Local] Build & Practice Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 133.201.143.224:28015.

Which Rust version is [Local] Build & Practice Server on?

Rust network protocol 2634 and build 166494 is the version [Local] Build & Practice Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on [Local] Build & Practice Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on [Local] Build & Practice Server?

Too few wipes are on record for [Local] Build & Practice Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 7 hours.

Map and rules

Which map does [Local] Build & Practice Server run?

The map on [Local] Build & Practice Server is procedural, made by the game.

What are the rules and settings on [Local] Build & Practice Server?

Nothing in the name tells you the gather rate on [Local] Build & Practice Server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.

Getting in

How do I join [Local] Build & Practice Server?

Enter client.connect 133.201.143.224:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.