Live 67,203 players 11,751 servers online 207 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustServer_5458 Off dutyoffline
Celebrity profile

RustServer_5458

Offline 133.88.101.27:28015 checked 1h ago

moddedoxide
Get on the guest list

Vital stats

Players now 1/ 1 slots 100% full
7-day average0peak 1
Rank#5,676top 25%
Region–no continent published · group 8, the default
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75101:0014:0000:0015:0018:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

025507510001:0014:0000:0015:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:23 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustServer_5458?

These are the Rust Pop Watch lists that include RustServer_5458: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustServer_5458 mean?

For the server browser, RustServer_5458 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does RustServer_5458 rank against other Rust servers?

The last seven days of player hours place RustServer_5458 at #5,676, in the top 25% of all ranked servers.

How many players are on RustServer_5458 right now?

Offline now, RustServer_5458 was last spotted 1 hours ago. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 03:00 UTC, averaging 1 players.

Server details

Is RustServer_5458 online, and how reliable is it?

Down at the moment: RustServer_5458 was last seen 1 hours ago. About 5 hours ago is when it last restarted, judging by its uptime. It was up 32% of the time over the last 7 full days, 54 of 168 hours in total. The first time Rust Pop Watch saw it was 11 October 2026.

Does RustServer_5458 run smoothly?

Its server fps over the last 48 hours averaged 83, with 67 as the lowest. The world carried as many as 192,294 entities, including buildings and deployables. The highest memory usage was 3,495 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RustServer_5458 located?

There is no region from RustServer_5458. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 133.88.101.27:28015.

Which Rust version is RustServer_5458 on?

Rust network protocol 2635 and build 168909 is the version RustServer_5458 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on RustServer_5458 when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on RustServer_5458?

The record of RustServer_5458's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 18 days 12 hours is when the present world was made.

The rules

Which map does RustServer_5458 run?

Generated by the game with seed 16669, the map on RustServer_5458 is procedural and 5,670 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RustServer_5458?

Nothing in the name tells you the gather rate on RustServer_5458. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Join up

How do I join RustServer_5458?

Enter client.connect 133.88.101.27:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players It has 1 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.