RustServer_5458
Offline 133.88.101.27:28015 checked 1h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustServer_5458?
These are the Rust Pop Watch lists that include RustServer_5458: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_5458 mean?
For the server browser, RustServer_5458 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustServer_5458 rank against other Rust servers?
The last seven days of player hours place RustServer_5458 at #5,676, in the top 25% of all ranked servers.
How many players are on RustServer_5458 right now?
Offline now, RustServer_5458 was last spotted 1 hours ago. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 03:00 UTC, averaging 1 players.
Server details
Is RustServer_5458 online, and how reliable is it?
Down at the moment: RustServer_5458 was last seen 1 hours ago. About 5 hours ago is when it last restarted, judging by its uptime. It was up 32% of the time over the last 7 full days, 54 of 168 hours in total. The first time Rust Pop Watch saw it was 11 October 2026.
Does RustServer_5458 run smoothly?
Its server fps over the last 48 hours averaged 83, with 67 as the lowest. The world carried as many as 192,294 entities, including buildings and deployables. The highest memory usage was 3,495 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustServer_5458 located?
There is no region from RustServer_5458. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 133.88.101.27:28015.
Which Rust version is RustServer_5458 on?
Rust network protocol 2635 and build 168909 is the version RustServer_5458 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on RustServer_5458 when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on RustServer_5458?
The record of RustServer_5458's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 18 days 12 hours is when the present world was made.
The rules
Which map does RustServer_5458 run?
Generated by the game with seed 16669, the map on RustServer_5458 is procedural and 5,670 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on RustServer_5458?
Nothing in the name tells you the gather rate on RustServer_5458. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join RustServer_5458?
Enter client.connect 133.88.101.27:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.