Live 82,642 players 11,835 servers online 274 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustServer_14482 Onlineright now
Celebrity profile

RustServer_14482

Online 133.88.116.112:28015 checked 10m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,301top 37%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:04 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RustServer_14482?

You'll find RustServer_14482 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_14482 mean?

For the server browser, RustServer_14482 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does RustServer_14482 rank against other Rust servers?

Player hours over the last week rank RustServer_14482 at #8,301, within the top 37% of ranked servers.

How many players are on RustServer_14482 right now?

0 players are on RustServer_14482 at the moment, out of 50 slots. Averaging 0 players across seven days, it topped out at 1.

About the server

Is RustServer_14482 online, and how reliable is it?

Right now, RustServer_14482 is up and running. The uptime figure suggests it restarted roughly 4 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 3 October 2026.

Does RustServer_14482 run smoothly?

Average server fps for the last 48 hours was 52, and it never went below 31. Entities reached a maximum of 76,129: buildings, deployables and everything else. Up to 2,987 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RustServer_14482 located?

There is no region from RustServer_14482. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 133.88.116.112:28015.

Which Rust version is RustServer_14482 on?

Rust network protocol 2635 and build 167781 is the version RustServer_14482 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on RustServer_14482 when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on RustServer_14482?

RustServer_14482's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 12 days 2 hours is when the present world was made.

Map and rules

Which map does RustServer_14482 run?

Generated by the game with seed 1034224783, the map on RustServer_14482 is procedural and 3,700 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on RustServer_14482?

The name of RustServer_14482 says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join RustServer_14482?

Enter client.connect 133.88.116.112:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs167781
Build It's on game build 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.