rustDev
Offline 134.101.141.225:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include rustDev?
These Rust Pop Watch lists include rustDev: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on rustDev mean?
The game's server browser picks up these tags from rustDev: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does rustDev rank against other Rust servers?
The last seven days of player hours place rustDev at #10,179, in the top 46% of all ranked servers.
How many players are on rustDev right now?
Offline now, rustDev was last spotted 45 hours ago. Peak for the week was 1, against an average of 1 players. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.
Server details
Is rustDev online, and how reliable is it?
The server rustDev is not online now; 45 hours have passed since it was last seen. Over the last 1 full day it was up 8% of the time, 2 of 24 hours. It came to Rust Pop Watch's attention on 27 October 2026.
Where is rustDev located?
There is no region from rustDev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 134.101.141.225:28015.
Which Rust version is rustDev on?
Rust network protocol 2635 and build 168909 is the version rustDev runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on rustDev?
rustDev's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 21 hours is when the present world was made.
Map and rules
Which map does rustDev run?
rustDev uses a procedural map, which the game generates.
What are the rules and settings on rustDev?
Nothing in the name tells you the gather rate on rustDev. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join rustDev?
The console method: start Rust, press F1, and type client.connect 134.101.141.225:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.