ShadowV84 4Netplayers Server
Offline EU 134.255.222.165:20000 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:03 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ShadowV84 4Netplayers Server?
You'll find ShadowV84 4Netplayers Server on the following Rust Pop Watch lists: European Rust servers, live and Community servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on ShadowV84 4Netplayers Server mean?
These are the tags ShadowV84 4Netplayers Server publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ShadowV84 4Netplayers Server rank against other Rust servers?
ShadowV84 4Netplayers Server takes #15,983 on seven-day player hours, a top 71% spot overall and #2,523 across Europe.
How many players are on ShadowV84 4Netplayers Server right now?
Offline now, ShadowV84 4Netplayers Server was last spotted 21 days 9 hours ago.
Server facts
Is ShadowV84 4Netplayers Server online, and how reliable is it?
Down at the moment: ShadowV84 4Netplayers Server was last seen 21 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is ShadowV84 4Netplayers Server located?
In Europe, ShadowV84 4Netplayers Server lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 134.255.222.165:20000.
Which Rust version is ShadowV84 4Netplayers Server on?
Rust network protocol 2634 and build 166652 is the version ShadowV84 4Netplayers Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on ShadowV84 4Netplayers Server when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on ShadowV84 4Netplayers Server?
Wipes on ShadowV84 4Netplayers Server come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 24 days 2 hours. The tags hold a monthly wipe schedule.
The rules
Which map does ShadowV84 4Netplayers Server run?
A procedural map of 4,500 with seed 1337 is what ShadowV84 4Netplayers Server runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on ShadowV84 4Netplayers Server?
No gather rate appears in the name of ShadowV84 4Netplayers Server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join ShadowV84 4Netplayers Server?
Enter client.connect 134.255.222.165:20000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.