Live 102,135 players 11,892 servers online 401 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 4Netplayers Rust Server Off dutyoffline
Celebrity profile

4Netplayers Rust Server

Offline 134.255.222.206:21700 checked 27d ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#16,019top 69%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:11 UTC FW27d ago 0 – running 0
Wed 23 Sep, 16:42 UTC36d ago 3 held half 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?

These Rust Pop Watch lists include 4Netplayers Rust Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

For the server browser, 4Netplayers Rust Server lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does 4Netplayers Rust Server rank against other Rust servers?

A seven-day player-hours placing of #16,019 puts 4Netplayers Rust Server in the top 69% of all ranked servers.

How many players are on 4Netplayers Rust Server right now?

Offline now, 4Netplayers Rust Server was last spotted 27 days 20 hours ago.

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

The server 4Netplayers Rust Server is not online now; 27 days 20 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Where is 4Netplayers Rust Server located?

There is no region from 4Netplayers Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 134.255.222.206:21700.

Which Rust version is 4Netplayers Rust Server on?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on 4Netplayers Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on 4Netplayers Rust Server?

The record of 4Netplayers Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 20 hours.

Rules and settings

Which map does 4Netplayers Rust Server run?

Generated by the game with seed 1234567890, the map on 4Netplayers Rust Server is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join 4Netplayers Rust Server?

Enter client.connect 134.255.222.206:21700 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.