4Netplayers Rust Server
Offline 134.255.222.235:23000 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
These Rust Pop Watch lists include 4Netplayers Rust Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser picks up these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): It's on game build 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server at #15,983, within the top 71% of ranked servers.
How many players are on 4Netplayers Rust Server right now?
4Netplayers Rust Server went quiet 22 days 20 hours ago and is offline at the moment.
Server details
Is 4Netplayers Rust Server online, and how reliable is it?
Down at the moment: 4Netplayers Rust Server was last seen 22 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 26 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 134.255.222.235:23000.
Which Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166586. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on 4Netplayers Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on 4Netplayers Rust Server?
Too few wipes are on record for 4Netplayers Rust Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 9 hours.
The rules
Which map does 4Netplayers Rust Server run?
The procedural map on 4Netplayers Rust Server measures 4,000 and comes from the game with seed 1234567890. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server?
Nothing in the name tells you the gather rate on 4Netplayers Rust Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join 4Netplayers Rust Server?
The console method: start Rust, press F1, and type client.connect 134.255.222.235:23000. Launch Rust on this page is another way, opening Rust via Steam and connecting.