4Netplayers Rust Server probe 1
Offline 134.255.222.40:24500 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server probe 1?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server probe 1: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
For the server browser, 4Netplayers Rust Server probe 1 lists these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
A seven-day player-hours placing of #15,986 puts 4Netplayers Rust Server probe 1 in the top 71% of all ranked servers.
How many players are on 4Netplayers Rust Server probe 1 right now?
Offline now, 4Netplayers Rust Server probe 1 was last spotted 25 days 1 hours ago.
About the server
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
4Netplayers Rust Server probe 1 shows as offline, last spotted 25 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
There is no region from 4Netplayers Rust Server probe 1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 134.255.222.40:24500.
Which Rust version is 4Netplayers Rust Server probe 1 on?
Rust network protocol 2634 and build 166652 is the version 4Netplayers Rust Server probe 1 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on 4Netplayers Rust Server probe 1?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 12 hours.
Map and rules
Which map does 4Netplayers Rust Server probe 1 run?
The procedural map on 4Netplayers Rust Server probe 1 measures 4,500 and comes from the game with seed 1234567890. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server probe 1?
No gather rate appears in the name of 4Netplayers Rust Server probe 1. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join 4Netplayers Rust Server probe 1?
The console method: start Rust, press F1, and type client.connect 134.255.222.40:24500. Launch Rust on this page is another way, opening Rust via Steam and connecting.