4Netplayers Rust Server
Online 134.255.223.147:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
These are the tags 4Netplayers Rust Server publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #12,496, in the top 56% of all ranked servers.
How many players are on 4Netplayers Rust Server right now?
4Netplayers Rust Server is holding 0 players, with 10 slots in total. Averaging 0 players across seven days, it topped out at 1.
About the server
Is 4Netplayers Rust Server online, and how reliable is it?
As of now, 4Netplayers Rust Server is online. The uptime figure suggests it restarted roughly 4 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does 4Netplayers Rust Server run smoothly?
The 48-hour average was 25 server fps, with a low of 16. Entities reached a maximum of 137,305: buildings, deployables and everything else. Up to 5,490 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is 4Netplayers Rust Server located?
There is no region from 4Netplayers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 134.255.223.147:28015.
Which Rust version is 4Netplayers Rust Server on?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on 4Netplayers Rust Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 10 hours.
The rules
Which map does 4Netplayers Rust Server run?
A procedural map of 5,000 with seed 1234567890 is what 4Netplayers Rust Server runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join 4Netplayers Rust Server?
The console method: start Rust, press F1, and type client.connect 134.255.223.147:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.