we met on pc
Offline 134.255.240.88:11000 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 00:24 UTC23d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include we met on pc?
These Rust Pop Watch lists include we met on pc: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on we met on pc mean?
For the server browser, we met on pc lists these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does we met on pc rank against other Rust servers?
A seven-day player-hours placing of #15,327 puts we met on pc in the top 69% of all ranked servers.
How many players are on we met on pc right now?
The last sighting of we met on pc was 2 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is we met on pc online, and how reliable is it?
we met on pc shows as offline, last spotted 2 hours ago. Based on the uptime it reports, the last restart was about 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 6 October 2026.
Does we met on pc run smoothly?
Average server fps for the last 48 hours was 10, and it never went below 9. The world carried as many as 47,539 entities, including buildings and deployables. The highest memory usage was 1,740 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is we met on pc located?
No region is published by we met on pc. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 134.255.240.88:11000.
Which Rust version is we met on pc on?
On Windows, we met on pc runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on we met on pc when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. 46 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on we met on pc?
Too few wipes are on record for we met on pc to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 23 days 17 hours is when the present world was made.
Rules and settings
Which map does we met on pc run?
The procedural map on we met on pc measures 3,000 and comes from the game with seed 835642727. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on we met on pc?
No gather rate appears in the name of we met on pc. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join we met on pc?
The console method: start Rust, press F1, and type client.connect 134.255.240.88:11000. Launch Rust on this page is another way, opening Rust via Steam and connecting.
