Test2 RUST
Online 135.106.169.149:28019 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:26 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test2 RUST?
These are the Rust Pop Watch lists that include Test2 RUST: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test2 RUST mean?
The game's server browser picks up these tags from Test2 RUST: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Test2 RUST rank against other Rust servers?
Player hours over the last week rank Test2 RUST at #15,270, within the top 69% of ranked servers.
How many players are on Test2 RUST right now?
The current tally at Test2 RUST: 0 players across 10 slots. Across the past week it drew an average of 0 players.
Server details
Is Test2 RUST online, and how reliable is it?
Right now, Test2 RUST is up and running. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 29 September 2026.
Where is Test2 RUST located?
No region is published by Test2 RUST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 135.106.169.149:28019.
Which Rust version is Test2 RUST on?
On Windows, Test2 RUST runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Test2 RUST when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Test2 RUST?
Once a month is the whole wipe story for Test2 RUST, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 28 days 7 hours is when the present world was made.
Map and rules
Which map does Test2 RUST run?
The map on Test2 RUST is procedural, made by the game.
What are the rules and settings on Test2 RUST?
Nothing in the name tells you the gather rate on Test2 RUST. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Test2 RUST?
Enter client.connect 135.106.169.149:28019 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.