Live 42,587 players 11,652 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 135.148.134.117:28015 checked 9m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,264top 69%
Region–no continent published · group 8, the default
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:29 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser picks up these tags from A Shockbyte Rust Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the last week rank A Shockbyte Rust Server at #15,264, within the top 69% of ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is holding 0 players, with 40 slots in total. The seven-day average sits at 0 players.

Server facts

Is A Shockbyte Rust Server online, and how reliable is it?

Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was about 36 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 6 October 2026.

Does A Shockbyte Rust Server run smoothly?

The 48-hour average was 226 server fps, with a low of 104. Entities reached a maximum of 30,619: buildings, deployables and everything else. The highest memory usage was 3,422 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 135.148.134.117:28015.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on A Shockbyte Rust Server when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 23 days 23 hours is when the present world was made.

Rules and settings

Which map does A Shockbyte Rust Server run?

Generated by the game with seed 50000, the map on A Shockbyte Rust Server is procedural and 2,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name tells you the gather rate on A Shockbyte Rust Server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.

Getting in

How do I join A Shockbyte Rust Server?

Enter client.connect 135.148.134.117:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.