A Shockbyte Rust Server
Online 135.148.15.189:28942 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?
These are the Rust Pop Watch lists that include A Shockbyte Rust Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp35 (Max players): There are 35 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last week rank A Shockbyte Rust Server at #15,284, within the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server right now?
0 players are on A Shockbyte Rust Server at the moment, out of 35 slots. The seven-day average sits at 0 players.
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
Right now, A Shockbyte Rust Server is up and running. About 5 days 19 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 October 2026.
Does A Shockbyte Rust Server run smoothly?
Its server fps over the last 48 hours averaged 236, with 216 as the lowest. At its peak it held 8,252 entities: buildings, deployables and all the rest. The highest memory usage was 2,728 MB. What players experience as lag comes from low fps and a rising entity count.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.15.189:28942.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 16 days 3 hours.
Map and rules
Which map does A Shockbyte Rust Server run?
A procedural map of 1,500 with seed 50000 is what A Shockbyte Rust Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join A Shockbyte Rust Server?
The console method: start Rust, press F1, and type client.connect 135.148.15.189:28942. Launch Rust on this page is another way, opening Rust via Steam and connecting.