Shockbyte
Offline 135.148.15.78:20303 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:29 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Shockbyte?
These Rust Pop Watch lists include Shockbyte: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the server tags on Shockbyte mean?
For the server browser, Shockbyte lists these tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): Slots: 1; ts0 (Group limit): Teams are disabled on this server; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Shockbyte rank against other Rust servers?
The last seven days of player hours place Shockbyte at #8,932, in the top 40% of all ranked servers.
How many players are on Shockbyte right now?
Shockbyte went quiet 3 days 9 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
About the server
Is Shockbyte online, and how reliable is it?
Down at the moment: Shockbyte was last seen 3 days 9 hours ago. Out of 72 hours in the last 3 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 25 October 2026.
Where is Shockbyte located?
No region is published by Shockbyte. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 135.148.15.78:20303.
Which Rust version is Shockbyte on?
On Linux, Shockbyte runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Shockbyte when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Shockbyte?
Too few wipes are on record for Shockbyte to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 3 days 14 hours.
Map and rules
Which map does Shockbyte run?
A procedural map of 2,100 is what Shockbyte runs, generated by the game.
What are the rules and settings on Shockbyte?
No gather rate appears in the name of Shockbyte. No group limit is published. hardcore is the game mode, Facepunch's most punishing mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Shockbyte?
Enter client.connect 135.148.15.78:20303 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.