Ding Dong's Playground
Online 135.148.252.154:24690 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:11 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 22:32 UTC30d ago | 2 | halved by day 3 | 4 days | 0 |
| Sat 26 Sep, 22:52 UTC32d ago | 3 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Ding Dong's Playground?
These Rust Pop Watch lists include Ding Dong's Playground: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Ding Dong's Playground mean?
The game's server browser picks up these tags from Ding Dong's Playground: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Ding Dong's Playground rank against other Rust servers?
Player hours over the last week rank Ding Dong's Playground at #5,553, within the top 25% of ranked servers.
How many players are on Ding Dong's Playground right now?
The current tally at Ding Dong's Playground: 0 players across 40 slots. Peak for the week was 2, against an average of 0 players. Look at 04:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is Ding Dong's Playground online, and how reliable is it?
Ding Dong's Playground is live at the moment. About 20 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 26 September 2026.
Does Ding Dong's Playground run smoothly?
Average server fps for the last 48 hours was 189, and it never went below 135. Entities reached a maximum of 52,984: buildings, deployables and everything else. The highest memory usage was 3,448 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Ding Dong's Playground located?
No region is published by Ding Dong's Playground. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 135.148.252.154:24690.
Which Rust version is Ding Dong's Playground on?
On Linux, Ding Dong's Playground runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Ding Dong's Playground when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 25 hours after it began. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 3.
What is the wipe schedule on Ding Dong's Playground?
No next wipe can be predicted for Ding Dong's Playground: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 20 hours is when the present world was made.
Map and rules
Which map does Ding Dong's Playground run?
The procedural map on Ding Dong's Playground measures 3,000 and comes from the game with seed 1614537442. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Ding Dong's Playground?
Nothing in the name tells you the gather rate on Ding Dong's Playground. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Ding Dong's Playground?
The console method: start Rust, press F1, and type client.connect 135.148.252.154:24690. Launch Rust on this page is another way, opening Rust via Steam and connecting.