SlayerSquad Server
Offline 135.148.252.223:28483 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SlayerSquad Server?
You'll find SlayerSquad Server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SlayerSquad Server mean?
For the server browser, SlayerSquad Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163493 (Build): It's on game build 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does SlayerSquad Server rank against other Rust servers?
Player hours over the last week rank SlayerSquad Server at #16,006, within the top 69% of ranked servers.
How many players are on SlayerSquad Server right now?
The last sighting of SlayerSquad Server was 27 days 10 hours ago, and it is offline now.
About the server
Is SlayerSquad Server online, and how reliable is it?
Down at the moment: SlayerSquad Server was last seen 27 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is SlayerSquad Server located?
No region is published by SlayerSquad Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.252.223:28483.
Which Rust version is SlayerSquad Server on?
On Linux, SlayerSquad Server runs Rust network protocol 2633 and build 163493. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on SlayerSquad Server?
SlayerSquad Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 52 days 18 hours.
Rules and settings
Which map does SlayerSquad Server run?
The procedural map on SlayerSquad Server measures 3,000 and comes from the game with seed 4471826. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on SlayerSquad Server?
Nothing in the name tells you the gather rate on SlayerSquad Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join SlayerSquad Server?
The console method: start Rust, press F1, and type client.connect 135.148.252.223:28483. Launch Rust on this page is another way, opening Rust via Steam and connecting.