Rust Server (RustAT)
Offline 135.181.169.106:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust Server (RustAT)?
These are the Rust Pop Watch lists that include Rust Server (RustAT): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Server (RustAT) mean?
These are the tags Rust Server (RustAT) publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Rust Server (RustAT) rank against other Rust servers?
A seven-day player-hours placing of #15,271 puts Rust Server (RustAT) in the top 70% of all ranked servers.
How many players are on Rust Server (RustAT) right now?
The last sighting of Rust Server (RustAT) was 10 days 22 hours ago, and it is offline now.
Server facts
Is Rust Server (RustAT) online, and how reliable is it?
Down at the moment: Rust Server (RustAT) was last seen 10 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 18 October 2026.
Where is Rust Server (RustAT) located?
There is no region from Rust Server (RustAT). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 135.181.169.106:28015.
Which Rust version is Rust Server (RustAT) on?
Rust network protocol 2634 and build 167781 is the version Rust Server (RustAT) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rust Server (RustAT)?
Rust Server (RustAT)'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 10 days 22 hours is when the present world was made.
Rules and settings
Which map does Rust Server (RustAT) run?
A procedural map is what Rust Server (RustAT) runs, generated by the game.
What are the rules and settings on Rust Server (RustAT)?
Nothing in the name tells you the gather rate on Rust Server (RustAT). Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Join up
How do I join Rust Server (RustAT)?
Enter client.connect 135.181.169.106:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.