Live 89,289 players 11,829 servers online 129 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published rustHaltAus [whitelist] Onlineright now
Celebrity profile

rustHaltAus [whitelist]

Online 136.243.60.212:28080 checked 59m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#13,947top 63%
Region–no continent published · group 8, the default
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:59 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include rustHaltAus [whitelist]?

These are the Rust Pop Watch lists that include rustHaltAus [whitelist]: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on rustHaltAus [whitelist] mean?

The game's server browser picks up these tags from rustHaltAus [whitelist]: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does rustHaltAus [whitelist] rank against other Rust servers?

A seven-day player-hours placing of #13,947 puts rustHaltAus [whitelist] in the top 63% of all ranked servers.

How many players are on rustHaltAus [whitelist] right now?

rustHaltAus [whitelist] is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 2.

Server details

Is rustHaltAus [whitelist] online, and how reliable is it?

Right now, rustHaltAus [whitelist] is up and running. Based on the uptime it reports, the last restart was about 5 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does rustHaltAus [whitelist] run smoothly?

The 48-hour average was 105 server fps, with a low of 83. At its peak it held 121,605 entities: buildings, deployables and all the rest. Up to 3,141 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is rustHaltAus [whitelist] located?

There is no region from rustHaltAus [whitelist]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 136.243.60.212:28080.

Which Rust version is rustHaltAus [whitelist] on?

On Windows, rustHaltAus [whitelist] runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on rustHaltAus [whitelist] when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 1 hours in.

What is the wipe schedule on rustHaltAus [whitelist]?

The record of rustHaltAus [whitelist]'s wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 days 1 hours is when the present world was made.

Map and rules

Which map does rustHaltAus [whitelist] run?

Generated by the game with seed 367833367, the map on rustHaltAus [whitelist] is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on rustHaltAus [whitelist]?

The name of rustHaltAus [whitelist] says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join rustHaltAus [whitelist]?

Enter client.connect 136.243.60.212:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.