rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 59m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include rustHaltAus [whitelist]?
These are the Rust Pop Watch lists that include rustHaltAus [whitelist]: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on rustHaltAus [whitelist] mean?
The game's server browser picks up these tags from rustHaltAus [whitelist]: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does rustHaltAus [whitelist] rank against other Rust servers?
A seven-day player-hours placing of #13,947 puts rustHaltAus [whitelist] in the top 63% of all ranked servers.
How many players are on rustHaltAus [whitelist] right now?
rustHaltAus [whitelist] is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 2.
Server details
Is rustHaltAus [whitelist] online, and how reliable is it?
Right now, rustHaltAus [whitelist] is up and running. Based on the uptime it reports, the last restart was about 5 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does rustHaltAus [whitelist] run smoothly?
The 48-hour average was 105 server fps, with a low of 83. At its peak it held 121,605 entities: buildings, deployables and all the rest. Up to 3,141 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is rustHaltAus [whitelist] located?
There is no region from rustHaltAus [whitelist]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 136.243.60.212:28080.
Which Rust version is rustHaltAus [whitelist] on?
On Windows, rustHaltAus [whitelist] runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on rustHaltAus [whitelist] when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on rustHaltAus [whitelist]?
The record of rustHaltAus [whitelist]'s wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 days 1 hours is when the present world was made.
Map and rules
Which map does rustHaltAus [whitelist] run?
Generated by the game with seed 367833367, the map on rustHaltAus [whitelist] is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on rustHaltAus [whitelist]?
The name of rustHaltAus [whitelist] says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join rustHaltAus [whitelist]?
Enter client.connect 136.243.60.212:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
