CPVA´s Test Server
Online 136.243.60.215:28080 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW26d ago | 0 | – | running | 0 |
| Tue 29 Sep, 21:35 UTC28d ago | 1 | – | 1.9 days | 0 |
| Sat 19 Sep, 22:01 UTC38d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include CPVA´s Test Server?
These are the Rust Pop Watch lists that include CPVA´s Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CPVA´s Test Server mean?
The game's server browser picks up these tags from CPVA´s Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does CPVA´s Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,425 puts CPVA´s Test Server in the top 69% of all ranked servers.
How many players are on CPVA´s Test Server right now?
The current tally at CPVA´s Test Server: 0 players across 50 slots. The seven-day average sits at 0 players.
Server facts
Is CPVA´s Test Server online, and how reliable is it?
As of now, CPVA´s Test Server is online. The uptime figure suggests it restarted roughly 12 days 22 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does CPVA´s Test Server run smoothly?
The 48-hour average was 79 server fps, with a low of 57. Entities reached a maximum of 117,044: buildings, deployables and everything else. The highest memory usage was 5,909 MB. What players experience as lag comes from low fps and a rising entity count.
Where is CPVA´s Test Server located?
There is no region from CPVA´s Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 136.243.60.215:28080.
Which Rust version is CPVA´s Test Server on?
Rust network protocol 2634 and build 166494 is the version CPVA´s Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on CPVA´s Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on CPVA´s Test Server?
There is no next wipe to predict on CPVA´s Test Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 10 hours is when the present world was made.
Rules and settings
Which map does CPVA´s Test Server run?
Generated by the game with seed 1234567, the map on CPVA´s Test Server is procedural and 5,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on CPVA´s Test Server?
Nothing in the name tells you the gather rate on CPVA´s Test Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join CPVA´s Test Server?
Enter client.connect 136.243.60.215:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.