CPan's Staging S1
Online 136.53.150.18:26015 checked 18m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include CPan's Staging S1?
These Rust Pop Watch lists include CPan's Staging S1: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CPan's Staging S1 mean?
The game's server browser picks up these tags from CPan's Staging S1: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168683 (Build): It's on game build 168683; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does CPan's Staging S1 rank against other Rust servers?
A seven-day player-hours placing of #14,867 puts CPan's Staging S1 in the top 67% of all ranked servers.
How many players are on CPan's Staging S1 right now?
CPan's Staging S1 is holding 0 players, with 5 slots in total. Peak for the week was 1, against an average of 0 players.
About the server
Is CPan's Staging S1 online, and how reliable is it?
Right now, CPan's Staging S1 is up and running. The last 5 full days saw uptime of 100%, with 120 out of 120 hours online. The first time Rust Pop Watch saw it was 21 October 2026.
Where is CPan's Staging S1 located?
There is no region from CPan's Staging S1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 136.53.150.18:26015.
Which Rust version is CPan's Staging S1 on?
Rust network protocol 2635 and build 168683 is the version CPan's Staging S1 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on CPan's Staging S1?
CPan's Staging S1's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 22 hours.
The rules
Which map does CPan's Staging S1 run?
The map on CPan's Staging S1 is procedural, made by the game.
What are the rules and settings on CPan's Staging S1?
Nothing in the name tells you the gather rate on CPan's Staging S1. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join CPan's Staging S1?
The console method: start Rust, press F1, and type client.connect 136.53.150.18:26015. Launch Rust on this page is another way, opening Rust via Steam and connecting.