fatche.at test server
Online 136.61.101.213:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 03:59 UTC17d ago | 1 | – | running | 0 |
| Tue 15 Sep, 23:07 UTC43d ago | 1 | halved by day 1 | 26.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include fatche.at test server?
You'll find fatche.at test server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on fatche.at test server mean?
For the server browser, fatche.at test server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does fatche.at test server rank against other Rust servers?
Player hours over the last week rank fatche.at test server at #15,327, within the top 69% of ranked servers.
How many players are on fatche.at test server right now?
The current tally at fatche.at test server: 0 players across 40 slots. Across the past week it drew an average of 0 players.
About the server
Is fatche.at test server online, and how reliable is it?
fatche.at test server is live at the moment. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is fatche.at test server located?
There is no region from fatche.at test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 136.61.101.213:28015.
Which Rust version is fatche.at test server on?
Rust network protocol 2634 and build 167398 is the version fatche.at test server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on fatche.at test server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on fatche.at test server?
Too few wipes are on record for fatche.at test server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 17 days 13 hours is when the present world was made.
Map and rules
Which map does fatche.at test server run?
fatche.at test server uses a procedural map, which the game generates.
What are the rules and settings on fatche.at test server?
Nothing in the name tells you the gather rate on fatche.at test server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join fatche.at test server?
The console method: start Rust, press F1, and type client.connect 136.61.101.213:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.