Mike's Test Map
Offline 137.186.44.105:28015 checked 3h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:38 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 00:05 UTC26d ago | 1 | halved by day 6 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Mike's Test Map?
These Rust Pop Watch lists include Mike's Test Map: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Mike's Test Map mean?
The game's server browser picks up these tags from Mike's Test Map: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): There are 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Mike's Test Map rank against other Rust servers?
Player hours over the last week rank Mike's Test Map at #8,315, within the top 37% of ranked servers.
How many players are on Mike's Test Map right now?
The last sighting of Mike's Test Map was 3 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 23:00 UTC, averaging 1 players.
Server facts
Is Mike's Test Map online, and how reliable is it?
The server Mike's Test Map is not online now; 3 hours have passed since it was last seen. It was up 24% of the time over the last 7 full days, 40 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Mike's Test Map located?
There is no region from Mike's Test Map. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 137.186.44.105:28015.
Which Rust version is Mike's Test Map on?
Rust network protocol 2635 and build 166652 is the version Mike's Test Map runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Mike's Test Map when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 whenever it did not hold.
What is the wipe schedule on Mike's Test Map?
Wipes on Mike's Test Map follow a every 3 weeks on Friday at 22:38 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 6 hours is when the present world was made.
The rules
Which map does Mike's Test Map run?
The map on Mike's Test Map is procedural, made by the game.
What are the rules and settings on Mike's Test Map?
The name of Mike's Test Map says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Mike's Test Map?
Enter client.connect 137.186.44.105:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.