CarbonRustReactTest
Offline 138.124.39.79:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 08:28 UTC33d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include CarbonRustReactTest?
These Rust Pop Watch lists include CarbonRustReactTest: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on CarbonRustReactTest mean?
For the server browser, CarbonRustReactTest lists these tags: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does CarbonRustReactTest rank against other Rust servers?
A seven-day player-hours placing of #14,472 puts CarbonRustReactTest in the top 61% of all ranked servers.
How many players are on CarbonRustReactTest right now?
The last sighting of CarbonRustReactTest was 27 days 16 hours ago, and it is offline now.
Server details
Is CarbonRustReactTest online, and how reliable is it?
CarbonRustReactTest shows as offline, last spotted 27 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is CarbonRustReactTest located?
No region is published by CarbonRustReactTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 138.124.39.79:28015.
Which Rust version is CarbonRustReactTest on?
On Windows, CarbonRustReactTest runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on CarbonRustReactTest when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 7 hours after it began.
What is the wipe schedule on CarbonRustReactTest?
CarbonRustReactTest's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 17 hours.
The rules
Which map does CarbonRustReactTest run?
The map on CarbonRustReactTest is procedural, made by the game.
What are the rules and settings on CarbonRustReactTest?
No gather rate appears in the name of CarbonRustReactTest. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join CarbonRustReactTest?
The console method: start Rust, press F1, and type client.connect 138.124.39.79:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.