Test server
Online 138.201.78.140:28080 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:07 UTC12d ago | 0 | – | running | 0 |
| Mon 5 Oct, 20:40 UTC22d ago | 1 | halved by day 1 | 10.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test server?
You'll find Test server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test server mean?
The game's server browser picks up these tags from Test server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test server rank against other Rust servers?
A seven-day player-hours placing of #14,545 puts Test server in the top 66% of all ranked servers.
How many players are on Test server right now?
0 players are on Test server at the moment, out of 50 slots. Peak for the week was 1, against an average of 0 players.
About the server
Is Test server online, and how reliable is it?
Right now, Test server is up and running. Based on the uptime it reports, the last restart was about 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 145, a 86% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does Test server run smoothly?
Its server fps over the last 48 hours averaged 60, with 37 as the lowest. Entities reached a maximum of 202,777: buildings, deployables and everything else. Memory use peaked at 3,876 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Test server located?
There is no region from Test server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 138.201.78.140:28080.
Which Rust version is Test server on?
On Windows, Test server runs Rust network protocol 2635 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Test server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Test server?
Too few wipes are on record for Test server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 12 days 1 hours is when the present world was made.
Rules and settings
Which map does Test server run?
Generated by the game with seed 1, the map on Test server is procedural and 6,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Test server?
Nothing in the name tells you the gather rate on Test server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test server?
Enter client.connect 138.201.78.140:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.