test 2
Offline 138.36.33.38:28016 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test 2?
These are the Rust Pop Watch lists that include test 2: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test 2 mean?
The game's server browser picks up these tags from test 2: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does test 2 rank against other Rust servers?
The last seven days of player hours place test 2 at #13,106, in the top 59% of all ranked servers.
How many players are on test 2 right now?
The last sighting of test 2 was 7 days 3 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server facts
Is test 2 online, and how reliable is it?
The server test 2 is not online now; 7 days 3 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. The first time Rust Pop Watch saw it was 18 October 2026.
Where is test 2 located?
There is no region from test 2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 138.36.33.38:28016.
Which Rust version is test 2 on?
On Windows, test 2 runs Rust network protocol 2634 and build 167058. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on test 2?
Too few wipes are on record for test 2 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 21 days 16 hours.
Rules and settings
What are the rules and settings on test 2?
Nothing in the name tells you the gather rate on test 2. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join test 2?
The console method: start Rust, press F1, and type client.connect 138.36.33.38:28016. Launch Rust on this page is another way, opening Rust via Steam and connecting.