test 2
Offline 138.36.34.40:28016 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test 2?
These are the Rust Pop Watch lists that include test 2: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test 2 mean?
The game's server browser picks up these tags from test 2: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does test 2 rank against other Rust servers?
The last seven days of player hours place test 2 at #13,017, in the top 59% of all ranked servers.
How many players are on test 2 right now?
test 2 went quiet 11 days 10 hours ago and is offline at the moment.
About the server
Is test 2 online, and how reliable is it?
test 2 shows as offline, last spotted 11 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 14 October 2026.
Where is test 2 located?
No region is published by test 2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 138.36.34.40:28016.
Which Rust version is test 2 on?
On Windows, test 2 runs Rust network protocol 2634 and build 167058. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on test 2?
The record of test 2's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 18 hours.
The rules
What are the rules and settings on test 2?
The name of test 2 says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join test 2?
Enter client.connect 138.36.34.40:28016 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.