RustAI Self-hosted RCON test (lgs3)
Offline 138.84.34.162:28195 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustAI Self-hosted RCON test (lgs3)?
These are the Rust Pop Watch lists that include RustAI Self-hosted RCON test (lgs3): Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustAI Self-hosted RCON test (lgs3) mean?
The game's server browser picks up these tags from RustAI Self-hosted RCON test (lgs3): gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166493 (Build): It's on game build 166493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustAI Self-hosted RCON test (lgs3) rank against other Rust servers?
The last seven days of player hours place RustAI Self-hosted RCON test (lgs3) at #12,872, in the top 60% of all ranked servers.
How many players are on RustAI Self-hosted RCON test (lgs3) right now?
RustAI Self-hosted RCON test (lgs3) went quiet 14 days 17 hours ago and is offline at the moment.
Server details
Is RustAI Self-hosted RCON test (lgs3) online, and how reliable is it?
RustAI Self-hosted RCON test (lgs3) shows as offline, last spotted 14 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 15 October 2026.
Where is RustAI Self-hosted RCON test (lgs3) located?
There is no region from RustAI Self-hosted RCON test (lgs3). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 138.84.34.162:28195.
Which Rust version is RustAI Self-hosted RCON test (lgs3) on?
On Linux, RustAI Self-hosted RCON test (lgs3) runs Rust network protocol 2634 and build 166493. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on RustAI Self-hosted RCON test (lgs3)?
RustAI Self-hosted RCON test (lgs3)'s rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 15 days 10 hours is when the present world was made.
The rules
Which map does RustAI Self-hosted RCON test (lgs3) run?
The map on RustAI Self-hosted RCON test (lgs3) is procedural, made by the game.
What are the rules and settings on RustAI Self-hosted RCON test (lgs3)?
Nothing in the name tells you the gather rate on RustAI Self-hosted RCON test (lgs3). Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustAI Self-hosted RCON test (lgs3)?
Enter client.connect 138.84.34.162:28195 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.