Oxide Plugin Development
Offline 138.84.35.41:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Oxide Plugin Development?
These are the Rust Pop Watch lists that include Oxide Plugin Development: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Plugin Development mean?
The game's server browser picks up these tags from Oxide Plugin Development: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Oxide Plugin Development rank against other Rust servers?
The last seven days of player hours place Oxide Plugin Development at #15,960, in the top 71% of all ranked servers.
How many players are on Oxide Plugin Development right now?
Offline now, Oxide Plugin Development was last spotted 22 days ago.
Server details
Is Oxide Plugin Development online, and how reliable is it?
Oxide Plugin Development shows as offline, last spotted 22 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 4 October 2026.
Where is Oxide Plugin Development located?
No region is published by Oxide Plugin Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 138.84.35.41:28015.
Which Rust version is Oxide Plugin Development on?
On Linux, Oxide Plugin Development runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Oxide Plugin Development?
Too few wipes are on record for Oxide Plugin Development to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 27 days 13 hours.
Map and rules
What are the rules and settings on Oxide Plugin Development?
Nothing in the name tells you the gather rate on Oxide Plugin Development. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Oxide Plugin Development?
Enter client.connect 138.84.35.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.