Live 51,299 players 11,732 servers online 118 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla Onlineright now
Celebrity profile · EA

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Online EA 139.99.124.11:28015 checked 10m ago

biweekly wipes vanillaoxide
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Vital stats

Players now 0/ 200 slots 0% full steadyagainst this time yesterday
7-day average4peak 15
Rank#1,573top 7% · #160 in EA
RegionEAEA · group 8, the default
Last wipe4h agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
0246800:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 19:34 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
05010015020000:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 19:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
31
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

7d 19hThu 5 Nov, 19:00 UTCFW
13d 19hWed 11 Nov, 19:34 UTC
27d 19hWed 25 Nov, 19:34 UTC
35d 19hThu 3 Dec, 19:00 UTCFW
41d 19hWed 9 Dec, 19:34 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:34 UTC4h ago – – running 1
Thu 15 Oct, 17:48 UTC13d ago 34 – – 4
Thu 1 Oct, 18:03 UTC FW27d ago 28 held half 14 days 0
Tue 15 Sep, 15:49 UTC43d ago 32 halved by day 10 16.1 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

These Rust Pop Watch lists include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla mean?

The game's server browser picks up these tags from [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; EA (East Asia): The server browser lists it under East Asia. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla rank against other Rust servers?

For the last seven days of player hours, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sits at #1,573, inside the top 7% of ranked servers and at #160 in Asia.

How many players are on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla right now?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is holding 0 players, with 200 slots in total. Averaging 4 players across seven days, it topped out at 15. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.

About the server

Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online, and how reliable is it?

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is live at the moment. The uptime figure suggests it restarted roughly 2 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.

Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run smoothly?

The 48-hour average was 126 server fps, with a low of 101. Entities reached a maximum of 117,251: buildings, deployables and everything else. Up to 4,282 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla located?

In Asia, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself with its EA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 139.99.124.11:28015.

Which Rust version is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla on?

Rust network protocol 2635 and build 168909 is the version [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla when wipe day comes around?

Across its recent wipes, the busiest point averaged 31 players. The crowd on the latest wipe topped out 18 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 8.5.

What is the wipe schedule on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The prediction follows its tag, since too few of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 4 hours. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?

The procedural map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla measures 3,500 and comes from the game with seed 1444129400. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

No gather rate appears in the name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The plugin count is Oxide. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Join up

How do I join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Enter client.connect 139.99.124.11:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/G4kV5sDrjr.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.