Dev Server
Offline 140.228.232.73:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Dev Server?
These are the Rust Pop Watch lists that include Dev Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev Server mean?
The game's server browser picks up these tags from Dev Server: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163493 (Build): Game build: 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Dev Server rank against other Rust servers?
The last seven days of player hours place Dev Server at #12,944, in the top – of all ranked servers.
How many players are on Dev Server right now?
The last sighting of Dev Server was 43 days 21 hours ago, and it is offline now.
Server details
Is Dev Server online, and how reliable is it?
Dev Server shows as offline, last spotted 43 days 21 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 14 September 2026.
Where is Dev Server located?
No region is published by Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 140.228.232.73:28015.
Which Rust version is Dev Server on?
Rust network protocol 2633 and build 163493 is the version Dev Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Dev Server?
Too few wipes are on record for Dev Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 54 days 10 hours.
Rules and settings
What are the rules and settings on Dev Server?
Nothing in the name tells you the gather rate on Dev Server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Dev Server?
The console method: start Rust, press F1, and type client.connect 140.228.232.73:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.