Staging Plugin Test
Offline 141.0.187.51:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Staging Plugin Test?
These Rust Pop Watch lists include Staging Plugin Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Staging Plugin Test mean?
These are the tags Staging Plugin Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166493 (Build): Game build: 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Staging Plugin Test rank against other Rust servers?
Player hours over the last week rank Staging Plugin Test at #16,084, within the top 69% of ranked servers.
How many players are on Staging Plugin Test right now?
The last sighting of Staging Plugin Test was 26 days 14 hours ago, and it is offline now.
Server facts
Is Staging Plugin Test online, and how reliable is it?
Staging Plugin Test shows as offline, last spotted 26 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is Staging Plugin Test located?
No region is published by Staging Plugin Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.0.187.51:28015.
Which Rust version is Staging Plugin Test on?
On Windows, Staging Plugin Test runs Rust network protocol 2634 and build 166493. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Staging Plugin Test?
The record of Staging Plugin Test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 16 hours.
Rules and settings
Which map does Staging Plugin Test run?
Staging Plugin Test uses a procedural map, which the game generates.
What are the rules and settings on Staging Plugin Test?
Nothing in the name tells you the gather rate on Staging Plugin Test. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Staging Plugin Test?
Enter client.connect 141.0.187.51:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.