Live 43,200 players 11,655 servers online 105 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Core Community | Raid Simulator Off dutyoffline
Celebrity profile

Core Community | Raid Simulator

Offline 141.101.175.112:28035 checked 10d ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,308top 70%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Core Community | Raid Simulator?

You'll find Core Community | Raid Simulator on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Core Community | Raid Simulator mean?

These are the tags Core Community | Raid Simulator publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Core Community | Raid Simulator rank against other Rust servers?

The last seven days of player hours place Core Community | Raid Simulator at #15,308, in the top 70% of all ranked servers.

How many players are on Core Community | Raid Simulator right now?

The last sighting of Core Community | Raid Simulator was 10 days 13 hours ago, and it is offline now.

About the server

Is Core Community | Raid Simulator online, and how reliable is it?

The server Core Community | Raid Simulator is not online now; 10 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 October 2026.

Where is Core Community | Raid Simulator located?

No region is published by Core Community | Raid Simulator. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.101.175.112:28035.

Which Rust version is Core Community | Raid Simulator on?

On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Core Community | Raid Simulator?

The record of Core Community | Raid Simulator's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 12 days 7 hours.

The rules

Which map does Core Community | Raid Simulator run?

Core Community | Raid Simulator uses a procedural map, which the game generates.

What are the rules and settings on Core Community | Raid Simulator?

Nothing in the name tells you the gather rate on Core Community | Raid Simulator. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Core Community | Raid Simulator?

Enter client.connect 141.101.175.112:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players It has 50 slots.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.