Core Community | Raid Simulator
Offline 141.101.175.112:28035 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Core Community | Raid Simulator?
You'll find Core Community | Raid Simulator on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Core Community | Raid Simulator mean?
These are the tags Core Community | Raid Simulator publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Core Community | Raid Simulator rank against other Rust servers?
The last seven days of player hours place Core Community | Raid Simulator at #15,308, in the top 70% of all ranked servers.
How many players are on Core Community | Raid Simulator right now?
The last sighting of Core Community | Raid Simulator was 10 days 13 hours ago, and it is offline now.
About the server
Is Core Community | Raid Simulator online, and how reliable is it?
The server Core Community | Raid Simulator is not online now; 10 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 October 2026.
Where is Core Community | Raid Simulator located?
No region is published by Core Community | Raid Simulator. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.101.175.112:28035.
Which Rust version is Core Community | Raid Simulator on?
On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Core Community | Raid Simulator?
The record of Core Community | Raid Simulator's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 12 days 7 hours.
The rules
Which map does Core Community | Raid Simulator run?
Core Community | Raid Simulator uses a procedural map, which the game generates.
What are the rules and settings on Core Community | Raid Simulator?
Nothing in the name tells you the gather rate on Core Community | Raid Simulator. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Core Community | Raid Simulator?
Enter client.connect 141.101.175.112:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.