Core Community | Raid Simulator
Offline 141.101.175.121:28035 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Core Community | Raid Simulator?
These are the Rust Pop Watch lists that include Core Community | Raid Simulator: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Core Community | Raid Simulator mean?
The game's server browser picks up these tags from Core Community | Raid Simulator: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Core Community | Raid Simulator rank against other Rust servers?
The last seven days of player hours place Core Community | Raid Simulator at #15,338, in the top 69% of all ranked servers.
How many players are on Core Community | Raid Simulator right now?
The last sighting of Core Community | Raid Simulator was 6 days 15 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is Core Community | Raid Simulator online, and how reliable is it?
Core Community | Raid Simulator shows as offline, last spotted 6 days 15 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours in total. Rust Pop Watch's first record of it is 19 October 2026.
Where is Core Community | Raid Simulator located?
There is no region from Core Community | Raid Simulator. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.101.175.121:28035.
Which Rust version is Core Community | Raid Simulator on?
On Windows, Core Community | Raid Simulator runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Core Community | Raid Simulator?
Core Community | Raid Simulator's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 11 hours.
The rules
Which map does Core Community | Raid Simulator run?
Core Community | Raid Simulator uses a procedural map, which the game generates.
What are the rules and settings on Core Community | Raid Simulator?
The name of Core Community | Raid Simulator says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Core Community | Raid Simulator?
Enter client.connect 141.101.175.121:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.