Core Community | Raid Simulator
Offline 141.101.175.152:28035 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Core Community | Raid Simulator?
These are the Rust Pop Watch lists that include Core Community | Raid Simulator: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Core Community | Raid Simulator mean?
These are the tags Core Community | Raid Simulator publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Core Community | Raid Simulator rank against other Rust servers?
Player hours over the last week rank Core Community | Raid Simulator at #15,327, within the top 70% of ranked servers.
How many players are on Core Community | Raid Simulator right now?
The last sighting of Core Community | Raid Simulator was 11 days 9 hours ago, and it is offline now.
Server details
Is Core Community | Raid Simulator online, and how reliable is it?
Core Community | Raid Simulator shows as offline, last spotted 11 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 17 October 2026.
Where is Core Community | Raid Simulator located?
There is no region from Core Community | Raid Simulator. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.101.175.152:28035.
Which Rust version is Core Community | Raid Simulator on?
Rust network protocol 2634 and build 167398 is the version Core Community | Raid Simulator runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Core Community | Raid Simulator?
Core Community | Raid Simulator's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 14 hours.
Rules and settings
Which map does Core Community | Raid Simulator run?
A procedural map is what Core Community | Raid Simulator runs, generated by the game.
What are the rules and settings on Core Community | Raid Simulator?
Nothing in the name tells you the gather rate on Core Community | Raid Simulator. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Core Community | Raid Simulator?
Enter client.connect 141.101.175.152:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.