R.E.C Rivals
Offline 141.11.114.193:28019 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include R.E.C Rivals?
These are the Rust Pop Watch lists that include R.E.C Rivals: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on R.E.C Rivals mean?
These are the tags R.E.C Rivals publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does R.E.C Rivals rank against other Rust servers?
A seven-day player-hours placing of #15,478 puts R.E.C Rivals in the top 70% of all ranked servers.
How many players are on R.E.C Rivals right now?
R.E.C Rivals went quiet 42 days 13 hours ago and is offline at the moment.
Server details
Is R.E.C Rivals online, and how reliable is it?
Down at the moment: R.E.C Rivals was last seen 42 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Where is R.E.C Rivals located?
No region is published by R.E.C Rivals. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.11.114.193:28019.
Which Rust version is R.E.C Rivals on?
On Linux, R.E.C Rivals runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on R.E.C Rivals?
R.E.C Rivals's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 54 days 20 hours is when the present world was made.
The rules
What are the rules and settings on R.E.C Rivals?
No gather rate appears in the name of R.E.C Rivals. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join R.E.C Rivals?
The console method: start Rust, press F1, and type client.connect 141.11.114.193:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.