Local-Occlusion-ON
Offline 141.11.181.4:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local-Occlusion-ON?
These are the Rust Pop Watch lists that include Local-Occlusion-ON: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Local-Occlusion-ON mean?
For the server browser, Local-Occlusion-ON lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local-Occlusion-ON rank against other Rust servers?
Player hours over the last week rank Local-Occlusion-ON at #14,231, within the top 64% of ranked servers.
How many players are on Local-Occlusion-ON right now?
Offline now, Local-Occlusion-ON was last spotted 43 hours ago. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 05:00 UTC, averaging 1 players.
Server details
Is Local-Occlusion-ON online, and how reliable is it?
Down at the moment: Local-Occlusion-ON was last seen 43 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 27 October 2026.
Where is Local-Occlusion-ON located?
No region is published by Local-Occlusion-ON. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 141.11.181.4:28015.
Which Rust version is Local-Occlusion-ON on?
On Windows, Local-Occlusion-ON runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Local-Occlusion-ON?
The record of Local-Occlusion-ON's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 5 days 10 hours is when the present world was made.
Map and rules
Which map does Local-Occlusion-ON run?
The map on Local-Occlusion-ON is procedural, made by the game.
What are the rules and settings on Local-Occlusion-ON?
The name of Local-Occlusion-ON says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Local-Occlusion-ON?
The console method: start Rust, press F1, and type client.connect 141.11.181.4:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.