Day After Tomorrow Zombie
Offline 141.95.34.176:25783 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:23 UTC29d ago | 1 | – | running | 0 |
| Sat 19 Sep, 16:56 UTC39d ago | 2 | halved by day 6 | 10.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Day After Tomorrow Zombie?
These Rust Pop Watch lists include Day After Tomorrow Zombie: Modded Rust servers, live and Rust zombie servers, by the numbers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Day After Tomorrow Zombie mean?
For the server browser, Day After Tomorrow Zombie lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Day After Tomorrow Zombie rank against other Rust servers?
A seven-day player-hours placing of #15,886 puts Day After Tomorrow Zombie in the top 72% of all ranked servers.
How many players are on Day After Tomorrow Zombie right now?
Day After Tomorrow Zombie went quiet 21 days 3 hours ago and is offline at the moment.
Server facts
Is Day After Tomorrow Zombie online, and how reliable is it?
Day After Tomorrow Zombie shows as offline, last spotted 21 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Day After Tomorrow Zombie located?
No region is published by Day After Tomorrow Zombie. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.95.34.176:25783.
Which Rust version is Day After Tomorrow Zombie on?
Rust network protocol 2633 and build 165217 is the version Day After Tomorrow Zombie runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Day After Tomorrow Zombie when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 6.
What is the wipe schedule on Day After Tomorrow Zombie?
Too few wipes are on record for Day After Tomorrow Zombie to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 29 days 17 hours.
Map and rules
Which map does Day After Tomorrow Zombie run?
Generated by the game with seed 1996107046, the map on Day After Tomorrow Zombie is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Day After Tomorrow Zombie?
Nothing in the name tells you the gather rate on Day After Tomorrow Zombie. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Day After Tomorrow Zombie?
The console method: start Rust, press F1, and type client.connect 141.95.34.176:25783. Launch Rust on this page is another way, opening Rust via Steam and connecting.