KZ Development
Offline 142.162.92.206:28505 checked 16h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:19 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include KZ Development?
These Rust Pop Watch lists include KZ Development: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on KZ Development mean?
These are the tags KZ Development publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does KZ Development rank against other Rust servers?
A seven-day player-hours placing of #7,251 puts KZ Development in the top 33% of all ranked servers.
How many players are on KZ Development right now?
The last sighting of KZ Development was 16 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 21:00 UTC, averaging 1 players.
About the server
Is KZ Development online, and how reliable is it?
Down at the moment: KZ Development was last seen 16 hours ago. Over the last 1 full day it was up 38% of the time, 9 of 24 hours. Rust Pop Watch's first record of it is 27 October 2026.
Where is KZ Development located?
There is no region from KZ Development. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 142.162.92.206:28505.
Which Rust version is KZ Development on?
Rust network protocol 2635 and build 168909 is the version KZ Development runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on KZ Development?
KZ Development's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 hours.
Map and rules
Which map does KZ Development run?
A procedural map is what KZ Development runs, generated by the game.
What are the rules and settings on KZ Development?
Nothing in the name tells you the gather rate on KZ Development. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join KZ Development?
Enter client.connect 142.162.92.206:28505 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.